With my models finished, I wanted to upload one of them to Sketchfab. I had an issue with this process, because the official plugin for Cinema 4D was not working for some reason. I even contacted the Sketchfab support and my tutor, James about it. After a few suggestions, I did some research and exported the file manually as .FBX, keeping all substances, textures and specifications of the model.
The only issue I had after uploading it to Sketchfab was odd lighting and lack of transparency within the glass walls of the box.
Sketchfab turned out to be an amazing tool, which lets the user adjust many values/settings and even add post-render effects, such like noise or depth of field. That helped me to fix the transparency settings for the glass and replace the lights to different positions and colours. It gave the scene an all-new look which I really like. I used Screenshots tab in Sketchfab Experiments Lab to save high resolution images of different perspectives of my model and added some extra noise in Adobe Photoshop.
https://sketchfab.com/models/8b30ff4c7b7a41ecb88b8318ad02c095